For the record, I am not the most social person in an MMORPG environment. That means Diablo Immortal has some MMORPG traits within it, such as a guild system, Player versus Player (PVP), daily tasks, and the most recent feature that almost exists in every video game nowadays, the battle pass. To put it simply, the difference is Diablo III is pretty much a single-player game with co-op or party mode for up to 4 players meanwhile, Diablo Immortal is a game where every player on the server is essentially playing on the same map. Diablo III is an Action Role Play Games (ARPG) game, while Diablo Immortal is an MMORPG game. Therefore, I will only mention Diablo Immortal and Diablo III instead of mentioning every single Diablo game as a comparison. Just to make it clear, I am not a Diablo master or anything as my knowledge of Diablo games is only limited to Diablo III, which I played religiously on my cousin’s Xbox 360 back in the day. I enjoyed the game so far and I will explain why. Though the PC version of Diablo Immortal that allows players to play cross-platform is being developed following the backlash, the first impression of its being a mobile game is too strong. Even as far as not considering mobile game players as “gamers”. Mobile gaming for the longest time has been considered inferior compared to Personal Computer (PC) or console gaming. Because, well, you guessed it, it’s a mobile game. Since its announcement at E3 2018, Diablo Immortal has been the subject of backlash from the community.
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